F-F-Brain-Duel

F&F Brain Duel — Product Requirements Document

Version: 2.0 Date: 2026-03-13 Status: Draft Privacy Policy

1. Overview

F&F Brain Duel is a competitive multiplayer brain-training party game for iOS. Players sit around a shared device (phone or tablet) and compete in turn-based rounds, each presenting a unique cognitive or visual puzzle. The first player to collect 5 “brain stars” wins the game.

The app is designed for casual social play — family game nights, friend gatherings, and group entertainment — requiring no external materials or accessories.


2. Target Audience


3. Supported Platforms

Device Players
iPhone 2
iPad Up to 4

The app automatically adapts its layout based on the device type — vertical two-player layout on phones, four-corner layout on tablets.


4. Languages Supported

Language can be changed at any time from the setup screen.


5. Visual Themes

Theme can be toggled at any time from the setup screen.


6. App Flow

Setup Screen → Game Screen → [Star Celebration] → [Victory Screen]
                  ↑__________________Play Again____________________|
                                                         New Game → Setup Screen

7. Setup Screen

7.1 Purpose

Allows players to configure the game before it begins: who is playing and which challenges will appear.

7.2 Player Configuration

7.3 Challenge Selection

7.4 Validation

7.5 Additional Controls


8. Game Screen

8.1 Layout — Phone (2 Players)

8.2 Layout — Tablet (Up to 4 Players)

8.3 Player Zone

Each player’s zone always shows:

8.4 Timer


9. Round Flow

Each round goes through the following phases:

Phase 1 — Tease

Phase 2 — Reveal

Phase 3 — Buzz In

Phase 4 — Answer

Phase 5 — Adjudicate


10. Scoring and Win Condition

Cards (Inventory)

Brain Stars

Winning

Discard

Blocking (3–4 Players Only)


11. Challenge Types

11.1 Memory

Goal: Remember all the animals shown, then name them from memory.


11.2 Maze

Goal: Find which entry point leads to the center of the maze.


11.3 Color

Goal: Find the one word displayed in its matching color.


11.4 Duplicates

Goal: Identify the animal that appears twice.


11.5 Frequency

Goal: Identify which icon appears most often.


11.6 Reveal

Goal: Identify the hidden animal as it gradually reveals itself.


11.7 Odd One Out

Goal: Find the single item in a 3×3 grid that does not belong.


11.8 Shadow Match - comming soon

Goal: Match a coloured animal image to its correct silhouette.


11.9 Pattern Sequence - comming soon

Goal: Predict the missing shape in a visual sequence.


11.10 Quick Math Splash - comming soon

Goal: Compare groups or solve a simple arithmetic challenge.


11.11 Mirror - comming soon

Goal: Identify the correct horizontal mirror reflection of an animal image.


11.12 Rapid Categories - comming soon

Goal: Find the one animal in a 2×3 grid that does not belong to the shown category.


11.13 Anagram - comming soon

Goal: Unscramble the letters to find the hidden word.


11.14 Silhouette Build - comming soon

Goal: Identify which set of pieces can assemble the target silhouette.


12. Brain Star

When a player earns a brain star, a fullscreen celebration overlay appears:


13. Victory

Displayed when a player reaches 5 brain stars: